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ETSUCON

Convention showcases fandoms

By Dylan Chesser
On March 2, 2014

  • James Edgar

The second year of ETSUCON saw greater diversity in fandom offerings, more vendors and artists, and greater convention participation.
In spring 2013, 900 people and 30-35 vendors participated in ETSUCON, and about 1,750 people participated in the convention this year.
ETSUCON staff Zack James and Nick Papworth said that they were satisfied with the turnout.
"The first [main purpose of ETSUCON is] to showcase what ETSU has in terms of slightly more nerd-related, definitely what talent we have here, to promote some different programs, like computer science, digital media, theater [and] art programs," Papworth said. "... The second, of course, is to have a lot of fun and to give people that actually live here or are on campus something to do for the weekend."
Though James said that the convention staff hoped to have about 2,000 participators this year, he said that the being off by such a small amount was no cause for alarm.
"Last I heard, last we had done the math, it was about 1,750 is what we had had yesterday and today come by," Papworth said. "And that was about our goal. We wanted between 1,500 and 2,000, and my personal [goal] was about 1,800. So, we are on track with what we wanted to do this year, and we're really, really proud of what we've accomplished and ... really pleased we've been able to bring so much attention to the university and to ourselves."
Last year, the convention's goal was to break even; however, it surpassed that goal and was able to put money back to aid in the coordination of this year's show.
All revenue raised by the convention this year will be put back for next year's convention.
James and Papworth said that convention participators can expect to see expanded fandom offerings next year, as they want the convention to appeal to as many people as possible.
"The only thing that I can definitively say about next year is that we're going to have even more expanded fandoms, where we want to represent comics, videogames, anime, sci-fi, fantasy, that sort of thing," Papworth said "So, expect diversity, definitely."


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